Play / Capture components
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TSndPlay | Output stream using WaveOut |
TDSPlay | Output stream using DirectSound |
TDSCapture | Input stream using DirectCapture |
TDSProc | Sound Processor (on full duplex sound card) |
TDSWave | Create DirectSound buffer and load Wave file |
Sound effects
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TSndChorus | Chorus effect |
TSndEcho | Echo effect |
TSndReverb | Reverberation effect |
TSndFFT | FFT equalizer and shifting effect |
TSndEQ | Fast equalizer (my algorithm) |
Sound effects control
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TSndControlChorus | Window control for Chorus effect |
TSndControlEcho | Window control for Echo effect |
TSndControlReverb | Window control for Reverberation effect |
TSndControlFFT | Window control for FFT & shifting effect |
Sound input stream
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TSndWav | Load Wave files using ACM |
TSndMP3 | Load MP3 (MPEG-1) / MP2 files |
TSndMOD | Load amiga MOD files |
TSndUser | Use user procedure for sound process |
TDSCapturePlug | TDSPlay + TDSCapturePlug = TDSProc |
Analyzer and mixer
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TSndAnalyzer | Analyzer window (using with Play / Capture components) |
TSndMixer | Sound card mixer window |
Download: slydxsnd.zip (158K)
Requirements: DirectX library for BCB
На базе этих компонентов написаны программы из пакета Sound System 99. Эти компоненты также использовались в игре MegaDyna.
Смотрите также FAQ
- Все исходники включены
- Прилагается пример проекта
- Совместим с DirectX 9
TDDForm | DirectDraw Form with Alpha & Tile effects |
TDDSurface | Create DirectDraw surface and load bitmap |
TDDSprite | Animation objects using DDSurface |
TDDCanvas | Easy draw on DirectDraw surface |
TDDModesCombo | ComboBox for select available video modes |
Download: slyddraw.zip (472K)
Requirements: DirectX library for BCB
Эти компоненты использовались в игре MegaDyna.
Смотрите также FAQ
Utilities VCL for C++Builder (full source code)
TWebLabel | Label with Web Link |
TWinVerLabel | Label with Windows version |
Misc. functions |
Download: slylib.zip (8K)
Requirements: DirectX library for BCB
Смотрите также FAQ
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